1. Intro of 3D Max
– A general introduction to 3D Max, its capabilities, and its applications in design and animation.
2. Tool Explanation
– Understanding the essential tools available in 3D Max and their functions.
3. Installation
– Step-by-step guide to installing 3D Max on a system.
4. Vray Installation
– Installing and setting up the Vray rendering engine for enhanced graphics and rendering.
5. Setting
– Configuring essential settings in 3D Max for optimal workflow and efficiency.
6. Level Explanation
– Understanding different levels in 3D Max and how they affect design projects.
7. Elevation Explanation
– Learning how to create elevations and define different views of a project.
8. 3D Modeling
– Basics of 3D modeling, including creating and modifying objects in 3D space.
9. Material
– Applying and managing materials in 3D Max for realistic textures and surfaces.
10. Interior
– Designing interior spaces using 3D Max tools and techniques.
11. Exterior
– Creating and rendering exterior architectural designs in 3D Max.
12. Furniture
– Modeling and designing furniture elements for interior spaces.
13. Lighting
– Implementing and adjusting different lighting techniques to enhance scenes.
14. Animation
– Basics of animation in 3D Max, including keyframing and movement.
15. Elevation and Cross Section Import & Export
– Understanding how to import and export elevation and cross-section views in 3D Max.
16. Casework Trick
– Special tricks and techniques for handling casework and cabinets in 3D Max.
17. Five Design
– A specific module covering five different design approaches or techniques.
18.Vray
– In-depth exploration of Vray rendering, including materials, lighting, and settings.
19. Sheet Setting
– Organizing and preparing sheets for presentations and documentation.
20. Printing
– Exporting and printing final designs for client presentations or project submissions.