1. Intro of 3D Max

– A general introduction to 3D Max, its capabilities, and its applications in design and animation.

2. Tool Explanation
– Understanding the essential tools available in 3D Max and their functions.

3. Installation
– Step-by-step guide to installing 3D Max on a system.

4. Vray Installation
– Installing and setting up the Vray rendering engine for enhanced graphics and rendering.

5. Setting
– Configuring essential settings in 3D Max for optimal workflow and efficiency.

6. Level Explanation
– Understanding different levels in 3D Max and how they affect design projects.

7. Elevation Explanation
– Learning how to create elevations and define different views of a project.

8. 3D Modeling
– Basics of 3D modeling, including creating and modifying objects in 3D space.

9. Material
– Applying and managing materials in 3D Max for realistic textures and surfaces.

10. Interior
– Designing interior spaces using 3D Max tools and techniques.

11. Exterior
– Creating and rendering exterior architectural designs in 3D Max.

12. Furniture
– Modeling and designing furniture elements for interior spaces.

13. Lighting
– Implementing and adjusting different lighting techniques to enhance scenes.

14. Animation
– Basics of animation in 3D Max, including keyframing and movement.

15. Elevation and Cross Section Import & Export
– Understanding how to import and export elevation and cross-section views in 3D Max.

16. Casework Trick
– Special tricks and techniques for handling casework and cabinets in 3D Max.

17. Five Design
– A specific module covering five different design approaches or techniques.

18.Vray
– In-depth exploration of Vray rendering, including materials, lighting, and settings.

19. Sheet Setting
– Organizing and preparing sheets for presentations and documentation.

20. Printing
– Exporting and printing final designs for client presentations or project submissions.

 

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